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settings:jaern:therhine [2024/05/21 23:47] quiddlestickssettings:jaern:therhine [2026/05/06 00:39] (current) – altered formatting simeonrice1_gmail.com
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 == A nautical map of the Rhine. == == A nautical map of the Rhine. ==
  
-===== Geography =====+The Rhine Rhombus is a series of islands in the A region of Jaern. During the latter half of the year, The Rhine experiences The Freeze, causing the ocean between the islands to freeze over with solid ice allowing people to walk across it.
  
-The Rhine archipelago is situated quite far north. During the months of Napen and Obern (the eighth and ninth months of the year, respectively), the islands are completely ice-locked (this period of time is called the 'Freeze,' which sometimes starts during Murh and occasionally lasts into Pim)It is during the Freeze that the islands of Northpoint and Southport come into their own. The two islands provide clear docking area for sea-faring vessals to load and unload their cargos. This cargo is transported to ice-skimmers that provide tha main means of inter-island transport during the Freeze. Despite the bitter cold of Rhine wintersmany travellers visit during this time of year to participate in Centralian holidays and watch the popular skimmer races.+Most of Jaern falls under the hegemony of the island of Centralia. Centralia City acts as the capital of the Rhinewith most of the other governments of The Rhine answering to Centralia City. There are exceptions, of coursesuch as Prall or ScourgetideHowever, the majority pay their dues to and receive benefits from Centralia City. The islands under Centralia still run their own governmentseither as viceroys chosen by officials in Centralia or as governorates elected by the people of the island.
  
-A few of the smaller islandsmuch further north than Northpointbecome inhabitable during the coldest weeks. The rest of the year is less eventful. The oceans thaw and life returns to its more normal state.+In the Rhinewhether one takes their shoes off inside the home is dependent more on the flooring a person has than anything else. This is especially true in areas under Centralian influenceas the lower classes may still have dirt floors, while most of the middle class and upper classes have proper wooden or stone floorings. It is expected that one takes their shoes off during fancy events such as galas or soirees given their high-class nature.
  
-[[settings:jaern:therhine:centralia|Centralia Island]] exists in the center of the Rhine, and exerts political control over much of the archipelago though some islands and cities remain independent states.+===== Climate and Geography ===== 
 + 
 +The Rhine is a vast archipelago composed primarily of volcanic islands. As such, the islands are surprisingly fertile due to the soil’s youth. This has led to the islands being covered in a dense temperate rainforest composed primarily of firs, sequoias, and cedars. Despite the fertility of the soil, many islands are not suitable for large scale farming due to a lack of space, more than anything. The islands of the Rhine are usually quite small, so supporting anything beyond individual farms on the larger islands is near impossible. These farms are usually owned by wealthy families due to the low availability of farmland. 
 + 
 +The Rhine is reasonably far north compared to other Jaernian continents. As such, they are one of the few areas of Jaern commonly subjected to harsh winters. Most of the Rhine freezes over during the middle of the Sekafojo season, specifically during the months of Napen and Obern (the eighth and ninth months of the year, respectively), creating massive sheets of ice that bridge the islands together. Some have been known to walk from one end of the Rhine to the other during these months. It is during the Freeze that the islands of Northpoint and Southport come into their own. Despite the bitter cold of Rhine winters, many travellers visit during this time of year to participate in Centralian holidays and watch the popular skimmer races. 
 + 
 +==== Regions ==== 
 +Dividing the Rhine by geographical regions is, perhaps, a folly, as it ignores the cultural differences between the islands and who rules them rather than taking the culture of the nations into account, whether individual or ruled by some other island in a hegemonic fashion. Despite this, geographers have attempted to create solid lines to divine the regions. 
 + 
 +=== Northwest Rhine === 
 +Due to most of the Rhine’s trading partners lying closer to the south, the [[settings:jaern:therhine:northwestrhine|Northwest]] of the Rhine have not been as thoroughly explored. While Northpoint is an important trading location, this is purely due to the convenience of accessing it during the Freeze rather than anything else. This area of the Rhine is populated mostly by old military forts turned into towns and lively coral reefs hidden by rocky coves treacherous for most ships. A few of the smaller islandsmuch further north than Northpoint, become inhabitable during the coldest weeks. The rest of the year is less eventful. The oceans thaw and life returns to its more normal state. 
 + 
 +=== Southwest Rhine === 
 +In contrast to the northwestern part of The Rhine, the [[settings:jaern:therhine:southwestrhine|Southwestern]] region is the most heavily populated, both in terms of islands and people. It is also one of the most central locations of the Rhine for crime. Pirates have set up a few cities, outside of Centralian control, and fences for stolen goods are common in most towns, despite the efforts of the T’orites and the local guards. 
 + 
 +=== Eastern Rhine === 
 +The [[settings:jaern:therhine:easternrhine|Eastern]] Rhine is much colder than the rest of the Rhine. Given much of the Eastern Rhine is further north, a lot of it is closer to the poles and thus the most heavily affected by the Freeze. The land here is rich in natural resources greatly important to the rest of The Rhine. 
 + 
 +=== Centralian Isle === 
 +[[settings:jaern:therhine:centralia|The Centralian Isle]] is the main hub of the Rhine, for better or for worse. In the past, the Lords of [[settings:jaern:therhine:centralia|Centralia]] conquered much of the Rhine, serving as its hegemonic rulers. In many cases, they hand-picked people to rule over selected islands once forcefully taken. Current Centralia has improved in such a manner, slightly. Most of the Centralian Lords have been ousted and replaced. Despite this, centuries of damage were done and reparations cannot happen overnight. 
 + 
 +The Centralian Isle is home to a number of cities, including Centralia City as the capital. It is the most affluent place in The Rhine, serving as the main cultural center and effective governing body over The Rhine. In recent years, other cities such as [[settings:jaern:therhine:centralia:prall|Prall]] have gained their independence, indicating an intention for the current Centralian nobles to back away from their iron fist of control
  
 The [[settings:jaern:lojem|Lojem Region]] is located about 2 months to the southwest. [[settings:jaern:ageron|Ageron]] is located even further southwest, taking about a 5 month journey by ship to reach. [[settings:jaern:kratal|Kratal]] is loacted about 4 months to the southeast. The [[settings:jaern:lojem|Lojem Region]] is located about 2 months to the southwest. [[settings:jaern:ageron|Ageron]] is located even further southwest, taking about a 5 month journey by ship to reach. [[settings:jaern:kratal|Kratal]] is loacted about 4 months to the southeast.
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 The predominant language of Rhine is Ferric. In most cities Ferric may be the only language spoken. On Centralia Island, it is becoming increasingly likely to run into someone who speaks Paroli, caused by the influence of southern trading companies and the influx of refugees after the Siege of Karfelon. Other islands have a mix of different languages depending on their populace. There are many lizard settlements that speak a mix of Sel'ict and Paroli, especially in the reefs and atolls of the Rhine. The predominant language of Rhine is Ferric. In most cities Ferric may be the only language spoken. On Centralia Island, it is becoming increasingly likely to run into someone who speaks Paroli, caused by the influence of southern trading companies and the influx of refugees after the Siege of Karfelon. Other islands have a mix of different languages depending on their populace. There are many lizard settlements that speak a mix of Sel'ict and Paroli, especially in the reefs and atolls of the Rhine.
- 
-===== Locations of the Rhine ===== 
- 
-==== Nations ==== 
-[[settings:jaern:therhine:centralia|Centralia:]] Located on the large Centralia Island at the heart of the Rhine, Centralia's domain stretches over most of the archipelago and beyond. They are one of the most influential nations on Jaern and have been a major colonial power for decades. Centralia boasts the achievement of being the oldest human nation on the planet. 
- 
-  * Na'roo 
-  * [[settings:jaern:therhine:northpoint|NorthPoint]] 
-    * Aurolis 
-  * Southport 
-    * [[settings:jaern:therhine:southport:portdavis|Port Davis]] 
-  * Taegel 
-    * [[settings:jaern:therhine:taegel:helmrest|Helmrest]] 
-  * Devimetra 
-    * Sunkissed Pier 
-  * [[southern_judas_island|Southern Judas Island]] 
- 
-[[settings:jaern:therhine:centralia:prall|Prall:]] Also located on Centralia Island, this city-state was part of Centralia until 10079, when they declared independence. After an assault on Centralia City, this independence was granted and Prall is now fully autonomous. It has historically been a place plagued by dirt and pollution due to a burgeoning industrial age, but after independence situations have steadily improved. 
  
 ===== Factions of the Rhine ===== ===== Factions of the Rhine =====
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 === The Knights of Neptune === === The Knights of Neptune ===
  
-The Knights of Neptune was founded by Akvo’ka, the Ekvilibri of Helmrest's Natatorium, and a couple of their crew in the 10050's. It began as a small regiment of 3 ships, but quickly became known as folk heroes after saving a colony ship from a group of ruthless pirates. For the next 20 years, they’ve gained more in repute around the southwestern Rhine but are still limited to a handful of ships, crewed by firm believers in helping the common sailor and protecting the seas of Neptune. Recently, the movement has been gathering followers and equipment, and now has about 2 maraujos, 2 metioujos, and 4 kurujos, as well as a small number of patrolling attack ships. Their main focus is on protecting those who cannot protect themselves, or afford to hire the expensive services of the Stormfin Sharks.+The Knights of Neptune was founded by Akvo’ka, the Ekvilibri of Helmrest's Natatorium, and a couple of their crew in the 2520's. It began as a small regiment of 3 ships, but quickly became known as folk heroes after saving a colony ship from a group of ruthless pirates. For the next 20 years, they’ve gained more in repute around the southwestern Rhine but are still limited to a handful of ships, crewed by firm believers in helping the common sailor and protecting the seas of Neptune. Recently, the movement has been gathering followers and equipment, and now has about 2 maraujos, 2 metioujos, and 4 kurujos, as well as a small number of patrolling attack ships. Their main focus is on protecting those who cannot protect themselves, or afford to hire the expensive services of the Stormfin Sharks.
  
 Leaders: Akvo'ka (also goes by Akvo) Leaders: Akvo'ka (also goes by Akvo)
settings/jaern/therhine.1716349622.txt.gz · Last modified: 2024/05/21 23:47 by quiddlesticks